Page 1 of 1

[Solved] Daltonism

PostPosted: Mon Aug 11, 2014 8:16 am
by DisposableHero
Hi there !

All is in the title. For those who don't know what I'm talking about, the daltonism is vision of colour problem that make some color almost identical.

And my point is : traps... (and osme others things) The red and green color are really difficult to distinguish for me. When they are slow it's not really a proplem, but when the demanding skill match or is higher thant the skill owned, it become difficult (and so I must reload quite a bit to finally disarm it).
So is there a way for developpers to change the colour green to a blue one ? Or a contrast color mod specifically for daltonism (like in some game, as battlefield) ?

Sorry for bothering you with this, but it's a matter of life or death :p

And thanks for this awesome game ! :D

[Topic moved to Technical Support]

Re: Daltonism

PostPosted: Mon Aug 11, 2014 12:23 pm
by Anubis
Perhaps the three wheels found in the Trap Disarm minigame could give off a subtle, additional cue (other than color) when it comes to telling them apart. A small crack in different areas, or some kind of outline/relief. This much might be do-able.

As this is a bit of a special request, moved to Technical Support for better visibility.

Re: Daltonism

PostPosted: Tue Aug 12, 2014 10:11 am
by DisposableHero
Thanks for takinkg my request in consideration ! :)

Re: Daltonism

PostPosted: Wed Aug 20, 2014 9:29 am
by Anubis
Implemented, the mini-game green gears are now silver-ey in color instead.

An Option to toggle between green or silver for the "correct" gears will be added in a future update, so everyone should be satisfied :)

Re: [Solved] Daltonism

PostPosted: Wed Aug 20, 2014 9:33 am
by DisposableHero
Thanks a lot !
It will be easier to disarm those damn trap :p