Post Mortem: The Music of They Are Billions

Here is a post mortem video about the making of the soundtrack for They Are Billions, composed by Nicolas de Ferran. In this video, Nicolas de Ferran talks about the inspiration behind his composition choices, the many layers of the scores, and recording a live orchestra.   You can watch the full video here:    
  • Posted by Julie
  • On September 23, 2021
  • 10 Comments
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They Are Billions: Modding Game Rules

Now you can set modify all the game rules for your custom levels. Hello everyone! We have been working for a while on improving and expanding the They Are Billions level editor. The first big update, available right now in the new version V1.1, allows to modify the rules of the game. You can now modify […]
  • Posted by Julie
  • On November 11, 2020
  • 8 Comments
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The New Empire Campaign available for XBOX One and PlayStation 4, and more!

Greetings! Great news! The Campaign mode of They Are Billions is finally available for consoles for free. To play it just let the game update automatically. It’s been almost six months of hard work. We know that some players were upset because this mode was not available for consoles at the same time as it […]
  • Posted by Julie
  • On December 4, 2019
  • 26 Comments
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They are Billions, now available on PS4 and XBOX One!

Greetings! We are very happy to announce that They Are Billions is available for XBOX One (right now) and PS4 on July 9th. The time has come for console players to also enjoy this RTS. Although for the moment it’s only available in the Survival mode, we will also bring the Campaign mode to this […]
  • Posted by Julie
  • On July 6, 2019
  • 34 Comments
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They Are Billions Update: The New Empire and V.1.0 Available Now!

At last, They Are Billions reaches version 1.0. We are leaving the Early Access and the great Campaign, The New Empire, will be available for all players. The Campaign: The New Empire. Lead the campaign under the orders of Quintus Crane, ruler of the New Empire, and reconquer the lands devastated by the infected. 48 […]
  • Posted by Julie
  • On June 18, 2019
  • 14 Comments
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They Are Billions Update: Are You Ready? Only One Day To Go Until The New Empire!

Greetings! There is only one day left until the launch of the They Are Billions Campaign that finally, after a year and a half in Early Access, will become version 1.0! During this time, and thanks to all your support, we have improved TAB in many aspects while developing the Campaign mode almost in secret. […]
  • Posted by Julie
  • On June 18, 2019
  • 10 Comments
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They Are Billions Update: Trailer: The New Empire Campaign (Available on June 18th)

At last! The highly anticipated They Are Billions Campaign will be available on June 18th. Here at Numantian, we recommend that you ask your boss for at least one month off. That’s because, and you are being warned, the campaign is addictive – really addictive. Check out the teaser trailer of The New Empire. We […]
  • Posted by Julie
  • On June 5, 2019
  • 11 Comments
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They Are Billions Update: Heroes & Tactic Missions

Greetings! Today we will talk about the heroes and tactic mission in They Are Billions. The Campaign will finally have 48 missions, 23 of which are about building colonies, 15 about attacking swarms of infected and 10 will be tactical missions. As it happened to us with Lords of Xulima, the duration of the final […]
  • Posted by Julie
  • On May 27, 2019
  • 8 Comments
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They Are Billions Credits Song – Make It Out Alive

Greetings! As you probably know, before launching They Are Billions on Steam we had a presale campaign with special limited editions in which one of the rewards for supporting the development was to appear in the game credits. As appreciation to all our awesome backers, we have produced a theme song for the game credits […]
  • Posted by Julie
  • On May 9, 2019
  • 3 Comments
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They Are Billions Update: Campaign Development IV

Greetings! As we mentioned in the previous update, we hope to launch the final game with the Campaign in June. We are working very hard on all fronts in parallel: Missions of the Campaign, new interface for the Campaign, testing and balancing, cinematics, voices and sound effects, new units, translations, and some other surprises we […]
  • Posted by Julie
  • On May 1, 2019
  • 8 Comments
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