They Are Billions: Modding Game Rules

Now you can set modify all the game rules for your custom levels.

Hello everyone!

We have been working for a while on improving and expanding the They Are Billions level editor. The first big update, available right now in the new version V1.1, allows to modify the rules of the game. You can now modify all the parameters of the units, buildings and enemies in your custom levels.
Every time we make this kind of modifications we have to be very careful because it can affect both the original game and the hundreds of levels that the community has created, any change must guarantee full compatibility with everything that already exists.

The modification of the rules is carried out by means of a function “ApplyRules ()” that can be used in any script of the game such as events, hordes, when activating objects or entering zones, at the beginning of the game,…
Some random examples:

  • When you release a neutral soldier cornered by zombies, he reveals a technology that increases the attack of your units by 50%.
  • A new Titan is made available at a higher cost but with a doubled range shooting effect.
  • From the Command Center you can access a market to purchase unit and building upgrades.
  • A new type of random scenario with its own rules in which the infected are extremely active and nervous.

You will be able to create your own random survivals with your own rules.

We have updated the level editor guide on Steam that explains all the parameters and syntax with examples of this new functionality.

And that’s all for now. We are looking forward to playing the new scenarios created by the Community with their own rules.

See you soon!

  • Posted by Julie
  • On November 11, 2020
  • 8 Comments
Tags: game editor, modding, numantian games, steam, they are billions

8 Comments

Thomas Lycurgus
Hello, Do you have a roadmap for updates to the editor? Do you plan on implementing a feature set that will enable users to create campaigns of similar quality as the official one? Would it be possible to implement custom protect the convoy style missions?
Leon
hello,Can we change Warehouse's effect range that is 12 default.and can we trigger a event when we destoried a Doom.
Daniel
Any plans to port this to Nintendo Switch? I recognize it's a very underpowered console for this type of game. I have put hundreds of hours into this game though and would be happy playing even a downgraded version of it on my Switch. PC gaming just isn't as possible with two toddlers :/
    Daniel
    As a side note, I'd also happily pay AAA pricing for this on Switch ($60). Although I don't know how realistic that is. Looking forward to hearing from you :)
Luis
Im so sad, is 2021 and the game still dont have sub group hotkeys or a way to increase the speed of the map movement with the mouse, this is basic stuffs; the game need some love from the developers
Jerry
Hello there! After the campaign and caustic lands were released me and my peeps all had a fantastic experience as we played it. And it's been a long time since the last update so far (more than two years), which we are quite curious about when and how it will look like. You might ask: why are we gonna do an update simply for you? Well, it's really been a long time so far, and I believe that there are still great potentials for the future development of TAB, as a player, we'll all be super excited to see a big red dot on our subscription page on Facebook, Twitter and YouTube channel that says THEY ARE BILLIONS IS GETTING A NEW UPDATE!
Wakpal
Hi devs. Any news about new project. There is somethig new from you right? I hope TAB2 is in production eight now. You can also add dlc.
Mr.H
Why don't you create a multiplayer version, where the other can play as the Zombies?

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